Aeolia Wiki Great miracles
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Rule

Great miracles

Four rare, costly miracles, one per God. You make only one per match, from the fifteenth minute, with your temple at the third stage. Everyone sees it coming 20 seconds ahead of time.

Since v24.

When you can

A great miracle costs 100 faith. You make only one per match. It opens at minute 15:00, when your temple is at the third stage (see Temples in stages), and it needs the element of its God. You find it in the Miracles panel, below the others. A circle on the map announces it to everyone 20 s ahead of time.

The four miracles

You don’t aim the Long Noon: it works on all your lands. For the other three you tap where: near your lands, at most 9 cells beyond them.

MiracleGodWhat it does
Cloud TideNembraThe sea of clouds rises for 40 seconds in a circle of 8 cells. The enemy’s fresh planks inside it lose health and don’t season. Your Rain springs give double.
Night of BoltsSaettoFor 30 seconds two bolts a second fall on enemy buildings in a circle of 8 cells. A Lightning Rod catches them.
Joining VortexVolanaTwo small islands, of 12 cells at most and close to each other, become a single island. It belongs to whoever held the bigger one. What stood on the smaller one goes back as wind to whoever built it, and its spring goes out.
Long NoonLucernoFor 60 seconds every building of yours works on all your lands, whatever its element (all your lands are light of all four elements). Your buildings and bridges repair by 2 per second.

How to answer

You have 20 s. Against the Night of Bolts a Lightning Rod in the circle saves your buildings. Against the Cloud Tide don’t place new planks in the circle. The computer makes one in almost every match, around the sixteenth minute: usually the Night of Bolts.

Where you find it

In Skirmish, in the World of the Day and online, even before you finish the route; then in the Free world and in the challenges, which open after Crowstone. Not on the Route of the Winds or in the tutorial. Online each player has one per match.

Why

The gods give them only to a God, and a God is known by their grown temple.

See also

Mentioned here or mentioning this page
Free world · Lightning Rod · Lucerno · Miracles · Nembra · Saetto · Steles and light · Temples in stages · The Route of the Winds · The story of Aeolia · Volana

This page on the relation map

What’s new

  • v24 Four great miracles, one per God: Cloud Tide, Night of Bolts, Joining Vortex, Long Noon. You get only one per match, from the fifteenth minute, with the temple at the third stage. Everyone sees them coming 20 seconds early. They are in the miracles panel, under the others.
  • v24 Nothing changes on the Route of the Winds or in the tutorial: changing lands, the temple in stages and great miracles are in the other matches.