Villages
Around the temple the houses of your followers are born and grow on their own. They give faith and followers, and great houses repair the temple.
Since v20.
How it grows
Every 40 s the village grows by one stage if the temple is standing, has at least 1.5 wind per second and has more followers than the village points call for: 3 per point. A hut becomes a house, a house becomes a great house, or a new hut is born next to the others, near the temple or on an island that believes in you. Since v23 it first enlarges the oldest house that isn’t great yet: that’s why a full village has a few great houses. You can tell them apart at a glance: the hut is a single block, the house has a lower wing, the great house has two wings, a courtyard of pale stone and a tower with a blue roof and a banner in your color, which you can see from above too. At night every house has a lit window. When followers drop, the last house born loses a stage. The village has points: one for each hut, two for each house, three for each great house. You see them by tapping the drop at the top, next to Tend the village.
What it gives
- Faith, a little for each stage.
- Followers: the village calls more of them, and more followers means more Veiled.
- Great houses repair the temple: 0.15 health per second each, double for a Guardian God.
- Nearby islands see the houses and believe more. See Island belief.
To defend
Enemy towers hit houses when they have nothing better; Mortars, explosions, Landslide and lightning always hit them. A house that gets hit means mourning: a follower leaves.
Which way it grows
You don’t place houses. Tap the drop at the top, then the button with the little house, Tend the village, then a piece of your land: a little flag appears there, and the village will grow that way. If you place a building on a house, the house moves.
On the route
On the Route of the Winds the village is there from world 13, Rocca Renastella. Before that, your people walk and don’t stop.
The character shows
The village of a Guardian God has warm windows; that of a Storm God dark roofs and red fires.
See also
- Mentioned here or mentioning this page
- Character of the God · Island belief · Temples in stages · The Route of the Winds · The story of Aeolia · The Veiled
What’s new
- v24.2 The end of a challenge tells you how it went: the time, the temple stage, the village points, the islands that believe in you, the bubbles taken by Cirro and the Veiled ones lost. If the challenge failed, the God’s line comes back.
- v24 The temple grows with the village: from the first stage it rises to the second at 8 points, the third at 14, the fourth at 20. Each new stage gives 300 more health and you can see it: columns, then towers, then a crown. From the second, faith can go up to 120 instead of 100. At the fourth Cirro looks bigger, though no stronger.
- v23 The village grows more slowly, one step every 40 seconds instead of every 15, so it keeps growing until the end of the match. It enlarges the oldest house first: that’s how great houses appear, and they repair the temple a little. Tap the drop at the top to see the village points (one per hut, two per house, three per great house).
- v23 On the Route of the Winds, people arrive in the last three skies: the village at Rocca Renastella, believing islands at Olmafonda, prayers at Crowstone. The briefing and the “New in this sky” sheet explain them.
- v22 On phones the map is clear again. At the top there’s a single bar: wind, the two temples with the clock, a drop with your faith, and the menu. Tap the drop to open faith and followers, the God, Cirro, “Tend the village” and the minimap; when a prayer arrives, the drop lights up.
- v20 Villages: around the temple, your followers’ homes appear and grow on their own, from hut to great house. They give faith and followers, and great houses repair the temple. With “Village” you choose which way they grow. Enemy towers can hit them.
- v20 What kind of God you are: repairing, protecting and raising rock make you a Guardian God; killing Veiled, breaking houses and making islands crumble make you a Storm God. Fighting between towers doesn’t count. Each one pays less for two miracles and has a different village.
- v20 Under your faith there’s a single line: what kind of God you are and the open prayer, with the seconds left. Tap it to read everything. The Village button, with the little house, sits on the right above the Miracles; a small flag shows where you chose to grow the village.
- v20 The God’s line and the Village button aren’t in the tale, the tutorial or on the Route of the Winds.
- v20 The village flag is bigger and you can see it at night too; after you tap, a message says which way the village will grow. Huts, houses and great houses have three different sizes.