Specials
Four powerful buildings, one per element. They charge over time and you cast them on command.
What they are
Vortex, Thunderstorm, Deluge and Eclipse. Each one needs two lights of its element that cross: see Steles and light.
Charge
A special just built starts about a third charged and fills up over its recharge time: 42 s for Thunderstorm and Deluge, 50 s for Vortex and Eclipse. When a sky helps its element it charges twice as fast. It does not charge if it is cut off from the temple, if it is out of the light or if an Eclipse turns it off.
Casting
The specials are in a column on the right. Tap the charged one: the bar at the bottom tells you where to tap and how many cells it reaches. Thunderstorm and Eclipse reach 9 cells, Deluge 9.75 cells. Then tap the area. The Vortex goes off right away, with no area. To cancel: tap the circle again, tap the X, press Esc or the back button, or tap a building card. On the computer F casts the first charged special.


The Bare Hands Omen forbids specials, and since v16 also Miracles, for the whole match.
See also
- Omens that change it
- Bare Hands
- Feats
- Hand of the sky
- Mentioned here or mentioning this page
- Deluge · Eclipse · Miracles · On your phone · Steles and light · Thunderstorm · Vortex
What’s new
- v17.3 The Route of the Winds has fifteen worlds in six chapters, and each world gives you just one new thing. You start with bridges, Collectors, Gusts and Steles; then, one world at a time, come the Wall, the four elements, the specials, faith and miracles, the crews, the nests and the truce.
- v17 When you build a special, the game says how long it takes to charge and warns you if it’s under enemy fire.
- v16 Four miracles, from the Miracles button under the specials. Stone Cloud raises a new islet with four landings. Landslide makes the edge of an enemy island fall away. Current moves an islet. Dawn Bridge lays a straight bridge up to a landing.
- v14 Specials are in a column on the right. To cancel the one that’s ready to cast, tap it again, tap the X or press Esc.
- v13 Omens: before a route world you can pick some to make it harder, for example less wind at the start, a faster enemy or no specials. Each one is worth 1 to 3 marks, and marks unlock new looks.
- v11 A chosen special, like the Thunderstorm, is canceled by tapping its button again.
- v09 Each element has its own Stele, which lights a circle of light: buildings of an element can only be placed in its light, and specials need two.