Temples in stages
The temple grows with the village: the first stage is there from the start, the others come at 8, 14 and 20 points. Each stage gives more health, and the third, from the fifteenth minute, opens the great miracle.
Since v24.
The four stages
The points are the village points: you see them in the drop panel. A stage never goes back: if the village shrinks, the temple stays as it grew. In matches between computers the stages come around the sixth, tenth and fourteenth minute.
| Stage | Name | Village points | What it gives |
|---|---|---|---|
| 1 | Stone Temple | 0 | the usual temple |
| 2 | Temple of Columns | 8 | 300 more health; faith can rise to 120 instead of 100 |
| 3 | Tower Temple | 14 | another 300 health; from the fifteenth minute opens the great miracle (see Great miracles) |
| 4 | Temple of the God | 20 | another 300 health; Cirro looks bigger, though no stronger |
How it looks
The second stage raises a ring of columns around the temple, the third four towers at the corners, the fourth a golden crown on top of the dome. The stone follows the character of the God: light, with gardens, for a Guardian God; dark, with fires on the towers, for a Storm God; the usual stone for a young God.
Late hours
The health from the stages is for war. In the Late hours it doesn’t help: the temple falls in the same time as a temple that never grew.
Why
The houses and the temple are raised by the same people: more followers, more stone.
See also
- Mentioned here or mentioning this page
- Character of the God · Cirro · Great miracles · Late hours · The story of Aeolia · Villages