Aeolia Wiki Saetto
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Character

Saetto

The God of Lightning. Impatient, he loves whoever challenges him and gives them gifts.

Who he is

Saetto is the Lightning, one of the four gods born from the first wind. He’s impatient, he loves whoever challenges him and he gets tired of waiting. He speaks loudly, in orders. He has no figure: you see him in the flash.

His gifts

The Pylon, the Lightning Rod, the Thunderstorm and the Landslide. On the Route of the Winds he’s chapter 2, “Saetto’s Trial”: he puts you to the test and gives you Lightning. He gives to whoever challenges him, even to Sterpa, who prays only to him. His element: Lightning.

The Stele of Lightning beside a Lightning Pylon
The Lightning, Saetto’s element.

See also

Gives
Lightning
Prayed to by
Sterpa
Mentioned here or mentioning this page
Character of the God · Great miracles · The Route of the Winds · The story of Aeolia

This page on the relation map

What’s new

  • v24 After Crowstone two new things open in the menu. The Free world is your home sky, with no enemy, and it saves itself. Gods’ Challenges are eight trials, two per God: if time runs out you haven’t lost, you try again.
  • v22 A match now lasts 20-30 minutes. Wind comes in more slowly, buildings cost more, the rack refills in 7 seconds, and a fallen temple rises again after 90 seconds. The late hours start at minute 22, and you can offer a truce from minute 15. Night, visits of the gods, prayers, drifting islands and Siege waves come later.
  • v22 Towers don’t break bridges anymore. A shot on a bridge hurts whoever is on it, but the plank holds. A bridge now falls in just three ways: cut off from the temple for a while, hit by the sky (the Gust on the tips, storm lightning, Saetto’s Wrath), or hit by the powers made for it: Thunderstorm, Deluge, Cistern, Landslide and the Blaze weave. The Landslide now also drags down nearby enemy planks.
  • v20 The cards for the visits of the gods have a picture: the sign of the element in its color.
  • v20 After a match on the Route of the Winds, the title screen goes back to the world you had chosen. Before, Skirmish started again on the route world, and there the visits of the gods, night, villages and prayers stayed off until you reloaded the page.
  • v19 The panel for a visit of the gods, opened by tapping the label on the circle, closes at the end of the match and when you leave to the menu: before, it stayed open into the next match.
  • v18 Visits of the gods: about every two minutes Volana, Saetto, Nembra or Lucerno pass over the sky. Twenty seconds before, the map marks a circle for each temple, at the same distance, with the God’s name and the seconds left.
  • v18 Saetto sends one lightning bolt per second (a Lightning Rod catches it), Nembra makes the springs in the circle give more, Lucerno gives light of every element and repairs, and a golden bubble falls from Volana’s dream.
  • v18 In four-player matches the messages follow the story: the enemy Keeper brought to your altar turns to light and rises to the gods. The route says fifteen worlds in the Feats too.
  • v17.3 The story has its gods: Volana of the Wind, Saetto of the Lightning, Nembra of the Rain and Lucerno of the Sun. Each chapter is a meeting with one of them. Volana sleeps in the first spring, at Crowstone, and Sterpa, the spirit of a temple in the south, is racing to wake her before you.