Eclipse
The Sun’s special. It shuts down the enemy buildings in an area for 7 s.
How to use it
Tap the Eclipse button, then the area: up to 9 cells, radius 3.75 cells. For 7 s the enemy buildings in the area shut down: towers don’t shoot, Shields don’t repair, Mists and Lightning Rods don’t work, specials don’t charge and can’t be cast. The right moment is just before one of your attacks: while the enemy defense is off, your towers work with no answer.
Strengths and weaknesses
Strong
- It shuts down towers, Mists, Lightning Rods, Shields and specials all together.
- It opens the road for a bridge or a Carrier.
Weak
- It deals no damage by itself.
- It doesn’t last long: without an attack ready it’s wasted.
Counter
Keep your defenses in two groups far apart: one Eclipse can’t catch both. When it’s over, answer right away.
Relations
Generated from the game’s tables and from how the computer plays.
- Shuts down: Gust Tower, Lightning Pylon, Hail Mortar, Burning Mirror, Arch of High Winds, Twin Mirror.
With the weather
See also
- Acts on
- Arch of High Winds · Burning Mirror · Gust Tower · Hail Mortar · Lightning Pylon · Twin Mirror
- Element
- Sun
- Takes light from
- Stele of Sun
- Mentioned here or mentioning this page
- Against every element · Carrier · Specials · The opponent