Storm
Dark sky and random lightning. Lightning gets stronger, the Sun gets weaker.
What happens
For 18 s lightning falls from the sky, about one bolt a second, on bridges and buildings picked at random, on both sides. Each one deals 30 damage, and it also breaks bridge planks. A Lightning Rod within 5.25 cells catches them and charges up. Pylons deal ×1.5 damage and jump to one more target. A Thunderstorm cast now has 3 more bolts. Mirrors and Shields work at half strength.
What to do
- A Lightning Rod near your most important bridges protects them from the sky’s lightning.
- If you have a Thunderstorm charged, this is the moment.
- Don’t count on Mirrors while it lasts.

What changes, number by number
Measured with the game’s own functions.
| Element | Effect |
|---|---|
| Lightning | helps springs ×2; Lightning Pylon: damage ×1.5, one more bounce (+1); Lightning Rod: catches the sky’s lightning that falls nearby; Thunderstorm: charges ×2 faster, 3 more bolts |
| Sun | hinders Burning Mirror: damage ×0.5; Light Shield: repairs ×0.5 |
| Lightning from the sky | 30 damage on random bridges and buildings; a Lightning Rod within 5.25 cells catches them |
See also
- Favors
- Lightning · Lightning Pylon · Lightning Rod
- Hinders
- Burning Mirror · Light Shield · Sun
- Mentioned here or mentioning this page
- Against every element · Bridges and landings · Reading the weather · Thunderstorm