Light Shield
The Sun’s defense. It slowly repairs nearby buildings and bridges.
How to use it
The Shield repairs 3 health per second on each of your buildings and each cell of your bridges within 3.75 cells. The temple gets only 25%. Put it where steady but not too strong shots arrive: on a long bridge, between towers on the front line.
Strengths and weaknesses
Strong
- It also repairs bridges, which otherwise can only be repaired by building them again.
- With the Tailwind it repairs ×2.
Weak
- In Rain and in a Storm it repairs at half strength.
- It can’t hold against a concentrated attack: the damage of a Mortar or a Thunderstorm is much higher.
Counter
Concentrate your fire: a special or two towers on the same target. Destroy the Shield first, if you can reach it.
Relations
Generated from the game’s tables and from how the computer plays.
- Repairs: Bridges and landings.
With the weather
See also
- Protects from
- Arch of High Winds · Burning Mirror · Gust Tower · Hail Mortar · Lightning Pylon · Thunderstorm · Twin Mirror
- Helps
- Bridges and landings
- Element
- Sun
- Takes light from
- Stele of Sun
- Skies that help
- Tailwind (weather)
- Skies that hinder
- Rain (weather) · Storm
- Mentioned here or mentioning this page
- Against every element · Defending the Veiled · Deluge · Fragile Temple · Temple · The opponent