Aeolia Wiki Fog
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Weather

Fog

A low fog over the sky. Direct-fire towers can’t see as far.

What happens

For 20 s direct-fire towers, Gusts and Mirrors, shoot at ×0.6 their range. Rain springs give ×1.5. Mist and Deluge grow wider. Don’t mix up the sky with the building: the Mist building takes damage away from nearby enemy towers, the Fog sky only shortens direct shots, on both sides. While you place a tower, the circle of a shortened tower shows its range right now, and the full one stays dashed and faint.

What to do

  • A Gust that kept you away can’t reach you now: it’s the moment to stretch out a bridge.
  • Mortars and Pylons lose nothing.
A match in the Fog: the far islands fade away

What changes, number by number

Measured with the game’s own functions.

ElementEffect
Windhinders Gust Tower: range ×0.6
Rainhelps springs ×1.5; Mist: radius +1.5 cells; Deluge: radius +1.5 cells, charges ×2 faster
Sunhinders Burning Mirror: range ×0.6

See also

Favors
Deluge · Mist · Rain (element)
Hinders
Burning Mirror · Gust Tower · Sun · Twin Mirror · Wind (element)
Mentioned here or mentioning this page
Against every element · Reading the weather · Towers and targets

This page on the relation map