Four schools of buildings, on equal terms. Each has an attack tower, a defense, a special and a Stele.
The elements and the gods
Each element is the character of a God: the Wind of Volana, the Lightning of Saetto, the Rain of Nembra, the Sun of Lucerno. Whoever gathers from a spring receives its element: see The story of Aeolia.
How an element unlocks
An element opens when a Collector of yours, linked to the temple, stands on a spring of that element. It closes if the last Collector of that element loses its link. Buildings already placed stay. No element beats the others outright. What counts is the weather and what your opponent builds: see Against every element.