Breeze
For your first matches. The enemy uses two elements and announces where it will strike.
What to expect
The computer decides every 7 s and makes at most 7 moves per minute. It leaves the central island alone until minute 13:00, starts harassing your Collectors at minute 9:00 and attacks from minute 14:00. It announces the target 8 s ahead. It uses at most one special. It only aims at your Keeper from minute 20:00.
The help you get
- The enemy temple has 70% of its health.
- The late hours come at minute 19:00, and on your temple 200 s later.
How to win
When the announcement shows up, look at the mark on the map and put a defense near it. Then attack its temple before the late hours.
On the Route of the Winds
Worlds 4 (Cimabruna), 5 (Rocca Brinastella), 6 (Lunaria), 7 (Brezavento Pass), 8 (Pietra di Fiorina) are played at this level. The Route of the Winds.
See also
- On the Route of the Winds
- The Route of the Winds
- Mentioned here or mentioning this page
- Flyers and nests · Miracles · The Veiled
What’s new
- v20 On Breeze the computer repairs and leaves your houses alone; on Tempest it goes after them.
- v17 The computer uses nests and crews from Wind up; Breeze only places a Lantern Nest.
- v17 Late hours: an hourglass replaces the symbol of the temple that is wearing down. On First Flight and Breeze, the message also says when yours begins. If a temple collapses because of the late hours, the message says so.
- v16 The computer uses miracles from Wind up; Breeze only Stone Cloud and Dawn Bridge; First Flight none. The Bare Hands Omen also bans miracles.
- v12 On First Flight and Breeze the enemy temple is smaller and the late hours hit it before yours. On First Flight you also start with more wind.